Procedural Texture Generator – Shadows

Added a shadows node, made the Shape node more generic (all falloff functions work with all shapes), and optimised things a bunch. Also added FileSaver so large files export correctly.

Heres a perlin terrain:

Terrain

Use this version here http://weesals.com/Releases/HTML/Surface/R5/, it will automatically load the test surface now (just hit New to clear it).

 

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